Age of Empires 4: Which Civilizations are the Hardest to Master?

Age of Empires 4 is a real-time strategy game that lets players control eight different civilizations from the Middle Ages. Each civilization has its own unique units, buildings, technologies, and bonuses that make them more or less suited for different play styles and strategies. However, some civilizations are more challenging to play than others, either because they require more skill, planning, or adaptation. Here are the six hardest civilizations to master in Age of Empires 4, ranked from easiest to most difficult.

6. Mongols

The Mongols are a nomadic civilization that can pack up their town center and move it to a new location. They also have access to cavalry archers from the Dark Age, which gives them an advantage in scouting and harassing the enemy. However, the Mongols also have some drawbacks that make them hard to play. They cannot build walls or stone buildings, which makes them vulnerable to siege weapons and raids. They also rely heavily on hunting animals for food, which means they have to constantly move their base to find new sources of food. The Mongols are a civilization that requires a lot of micromanagement and map awareness to succeed.

Age of Empires 4: Which Civilizations are the Hardest to Master?
Age of Empires 4: Which Civilizations are the Hardest to Master?

5. Chinese

The Chinese are a defensive civilization that can build walls and towers faster than other civilizations. They also have a unique mechanic called the Dynasty system, which allows them to unlock new units and bonuses by advancing through four different dynasties. The Chinese can also produce gunpowder units earlier than other civilizations, giving them an edge in ranged combat. However, the Chinese also face some challenges that make them hard to play. They have a slow start in the Dark Age, as they need to build landmarks and research technologies to advance through the dynasties. They also have a complex tech tree that requires careful planning and resource management. The Chinese are a civilization that requires a lot of patience and strategy to play.

4. Delhi Sultanate

The Delhi Sultanate is an infantry-based civilization that can produce powerful elephant units. They also have a unique mechanic called the Scholar system, which allows them to generate gold and research technologies faster by assigning scholars to mosques and landmarks. The Delhi Sultanate can also benefit from free upgrades for their units and buildings by researching certain technologies at the mosque. However, the Delhi Sultanate also has some limitations that make them hard to play. They have a slow start in the Dark Age, as they need to build mosques and assign scholars to generate gold and research technologies. They also have a weak navy and cavalry, which makes them vulnerable to water maps and mobile enemies. The Delhi Sultanate is a civilization that requires a lot of faith and knowledge to play.

3. Rus

The Rus are a hunting-based civilization that can generate gold by hunting animals and building hunting cabins. They also have access to unique units such as the Streltsy, a powerful musketeer unit, and the Horse Archer, a fast-moving ranged cavalry unit. The Rus can also benefit from bonuses such as increased line of sight for their scouts and increased damage for their archers against wounded units. However, the Rus also have some drawbacks that make them hard to play. They have a limited food supply, as they depend on hunting animals for food. They also have a weak siege weapon selection, which makes them struggle against fortified enemies. The Rus are a civilization that requires a lot of skill and precision to play.

2. Holy Roman Empire

The Holy Roman Empire is a melee-based civilization that can produce strong infantry units such as the Landsknecht, a two-handed sword unit, and the Prelate, a priest unit that can buff nearby units with relics. They also have access to unique buildings such as the Cathedral, which can produce relics and research technologies, and the Regnitz Cathedral, which can grant bonuses such as increased population limit and reduced unit cost. The Holy Roman Empire can also benefit from bonuses such as increased damage for their infantry against buildings and increased armor for their infantry when fighting multiple enemies. However, the Holy Roman Empire also has some challenges that make them hard to play. They have a slow start in the Dark Age, as they need to build cathedrals and collect relics to unlock their bonuses. They also have a weak navy and ranged units, which makes them vulnerable to water maps and kiting enemies. The Holy Roman Empire is a civilization that requires a lot of devotion and courage to play.

1. Abbasid Dynasty

The Abbasid Dynasty is a camel-based civilization that can produce unique units such as the Camel Archer, a ranged cavalry unit that can fire while moving, and the Camel Rider, a melee cavalry unit that can heal nearby units with its aura. They also have access to unique buildings such as the House of Wisdom, which can produce scholars and research technologies, and the House of Learning, which can grant bonuses such as increased research speed and reduced unit cost. The Abbasid Dynasty can also benefit from bonuses such as increased gold income from trade and increased damage for their units when fighting near landmarks. However, the Abbasid Dynasty also has some difficulties that make them hard to play. They have a complex start in the Dark Age, as they need to build landmarks and assign scholars to generate gold and research technologies. They also have a limited unit selection, which makes them rely on their camels and gunpowder units for most of their combat. The Abbasid Dynasty is a civilization that requires a lot of wisdom and adaptation to play.

Age of Empires 4 is a game that offers a lot of variety and challenge for players who want to explore different civilizations and strategies. However, some civilizations are harder to master than others, either because they have a slow or complex start, a limited or specialized unit selection, or a weak or vulnerable aspect. These civilizations are not necessarily weaker or worse than others, but they require more skill, planning, or adaptation to play effectively. Players who want to challenge themselves and learn more about the game can try these civilizations and see how they fare against different opponents and scenarios.

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